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This article will help you create new lines for DBus World for Singleplayer and SCS Convoy.


Make sure you have the console and developer mode enabled. In case you don't -> https://forum.scssoft.com/viewtopic.php?f=11&t=61852

There are two ways to get the stop locations. Both are listed below. Use whichever suits you the best.

Getting the stop locations

I want a specific single route

  • Pick the general route and make sure you can turn back (roundabout, looping street, etc.) after the last stop.
  • Pin your route in the UI map so you know where go to.
  • If the map has stops, use them, if not, then the map is not really eligible as players won't know where to stop. In this case, you need to clearly communicate to the players where the stops are.
  • Use the Iveco Evadys and drive the entire route. At a stop, align the vehicle to both the curb and the sign, go to the dev cam 0 (by default) and then press F11, note the in-game time and the name of the stop and press Report.
  • Close the game and open up bugs.txt, which is located in the Documents\Euro Truck Simulator 2 folder. There, you will have the locations of all the stops you reported.
  • This is how your individual reports will look: Bremen terminal 3, 14:03;[13/08/2024 17:38:47] (sec-0002-0004);-4694.77;5.11585;-13873.9;3.11901;-0.000955407
  • Trim everything but the co-ordinates and that's your stop location, in the case above it's -4694.77;5.11585;-13873.9;3.11901;-0.000955407
  • Continue with Making it work chapter in this document

or I want all the stops from the map

  • Open up the map in the map editor.
  • Open up the content browser using F2
  • Find the bus stop marker or any other stop related object that is present on all bus stops.
  • RMB and select Find all references.
  • A window will appear, click on one, then select all with CTRL+A.
  • Click on Report as bugs.
  • Close the editor and open up bugs.txt, which is located in Documents in the Euro Truck Simulator 2 folder. There, you will have the locations of all the stops you reported.
  • This is how your individual reports will look: uid 0x469ce4d041400001 ;[22/09/2024 14:24:08] (sec-0002+0000);-6239.64;168.246;1619.7.
  • Open up your game, use the Iveco Evadys and the goto command followed by the coordinates, in the case above -6239.64;168.246;1619.7.
  • Align the vehicle to both the curb and the sign, go to the dev cam 0 (by default) and then press F11, note the name of the stop and press Report.
  • Close the game and open up bugs.txt, which is located in Documents in the Euro Truck Simulator 2 folder. There, you will have the locations of all the stops you reported.
  • Trim everything but the co-ordinates and that's your stop, in the case above it is: -6240.17;168.128;1625.95;0.238218;0.0140958.
  • Repete for all dumped stops.
  • Continue with Making it work chapter in this document

Making it work

Now when you have the individual stop co-ordinates, copy the Example folder in Documents\DBus Client\maps to Documents\DBus Client\maps_user and rename it to your map. This step is critical, because if you leave it in the original folder, it will be lost when DBus updates.

  • Open up the stops.xml file where you have further instructions on how to define a single stop.
  • Then open up the lines.xml file where you have further instructions on how to define lines and routes.
  • (optional) if your map has city lines, you can specify ticket prices in city.xml.
  • (optional, Patreon only) you can also specify the % of passengers during the day in times.xml.

If everything went well, your lines are now visible in the Client after selecting the correct map.

For SCS Base+DLC, all available stops are listed in stops.xml file.
Don't ever edit the original files, each update from our end will nuke your changes.